High poly model of a realtime game character I am making. Modelled in Modo, Max, Zbrush
About me
I am a 3d artist who has spent the past year working on cool videogame cinematics such as Killzone2. Prior to working on videogame cinematics I was part of a 5 man team who won The BAFTA videogame 'One to Watch' Award.
Download my CV here
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