09
Aug
10

showreel

It’s here! My 2010 showreel!

08
Aug
10

life painting

07
Sep
09

Building

env1

env2

Building modelled in 3ds max, textured in Photoshop, rendered in unreal engine

24
Aug
09

Gypsy

gypo_port_render


gypo_port_render2

High poly model of a realtime game character I am making. Modelled in Modo, Max, Zbrush

01
Jun
09

The Mask

Created as Shading/rendering/compositing exercise in Modo. Composited in Digital Fusion

mask inking imitation

mask hands

01
Jun
09

Steve

render2

Steve head

WIP likeness of Steve McQueen

01
Jun
09

Head study

Quick head sketch from photo. Zbrush

newbase_render

01
Jun
09

Afro Samurai

afro head

afro head

afro zbrush

afro zbrush

Model based on Afro samurai anime. Modelled in modo, sculpted in zbrush, rendered in Max

01
Jun
09

Zbrush action hero competition entry

action hero bronze

action hero bronze

My entry for the Zbrushcentral Action hero competition, name: Iron Tiger

action hero closeup render

action hero closeup render

01
Jun
09

skeleton

skeleton

skeleton

Skeleton modelled in Modo sculpted in Zbrush. Created as anatomy study exercise




About me

I am a 3d artist who has spent the past year working on cool videogame cinematics such as Killzone2. Prior to working on videogame cinematics I was part of a 5 man team who won The BAFTA videogame 'One to Watch' Award. Download my CV here

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