It’s here! My 2010 showreel!
Building modelled in 3ds max, textured in Photoshop, rendered in unreal engine
High poly model of a realtime game character I am making. Modelled in Modo, Max, Zbrush
Created as Shading/rendering/compositing exercise in Modo. Composited in Digital Fusion
mask inking imitation
mask hands
Steve head
WIP likeness of Steve McQueen
Quick head sketch from photo. Zbrush
afro head
afro zbrush
Model based on Afro samurai anime. Modelled in modo, sculpted in zbrush, rendered in Max
action hero bronze
My entry for the Zbrushcentral Action hero competition, name: Iron Tiger
action hero closeup render
skeleton
Skeleton modelled in Modo sculpted in Zbrush. Created as anatomy study exercise
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